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Archive for the ‘Game Developing’ Category

Independent Rhythm Project is currently halted because my lack of skill (and will). From its architecture, I create a side story taken from Independent Rhythm global story.
Gameplay will using a system like .Hack game, engaging enemy on map and fight it directly.  *Actually I want to say it like Assassin Creed battle system but it too difficult [...]

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Original slide merupakan milik om kacang dele, anggota GDI ^^
Untuk acara Seminar “Industri Game di Indonesia”
semoga bermanfaat.

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Well, long time not updating the blog *I’m getting stuck in final project berserk mode* an offer came.
I requested to create a story about a “tsun(つん)” without “dere(でれ)” dark magician that had a chance to…. (because will be a spoiler, story cutted by writer here :p)
Then it started, I accept it without thinking once. The [...]

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Actually this project started about 4 month ago. It proposed as my final project as undergraduate student in “Institut Teknologi Sepuluh Nopember” Surabaya. But for some reason, I just recently work on it (!-.-)
“Beacon” is a codename for a game. The story held on a island floating in a massive gas planet. I (maybe) will [...]

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